Intergrade, Issuance Final Fantasy VII Remake optimized for PS5It came with a chapter interruption, made by Yuvi Kisaragi. Originally, fulfills She was an optional character in Final Fantasy VII, but it looks like she’ll be receiving the proper treatment this time around. Attention, spoilers below.
InterMISSION’s introduction gives a good idea of how the story will develop. Yuffie is clearly outgoing and upbeat as she reminds us, which leads to great moments of comic relief. However, we know that the world of Final Fantasy VII is far from a happy place. It doesn’t take long for the player to come across mysterious compelling characters (their importance to the story tends to grow a lot in subsequent episodes of recreation).
Like the introduction, everything in Yuffie’s class swings between witch and bitter. As full of friendly characters as it is, Medgar is a frustrating city. Although the protagonist’s friends are very friendly, we know the fate of Sector 7 from the very beginning. The tragic beauty of revisiting the stricken city is precisely to fall in love with those who live there so much that we forget the fate of many of them. And when thrown in the player’s face, at the end of Yuffie’s journey, it’s impossible not to resent the injustice and horror that Shinra presented.
The richness of detail in this new pass through Medgar is impressive. We review nearly all of the minor characters from the original game, with guest appearances from Tifa, Barret, Biggs, Wedge and Jessie, moments after the mission in which Cloud breaks with the group and crashes into Aerith’s Church. This also serves to reinforce how Avalanche is a much larger group than it appears – Yuffie is, at first, involved only with the “least extreme” group in the organization, and Barrett’s team is considered the most dangerous.
While it might be exciting to meet again all the supporting characters we love, some of which are even less relevant to the plot, like the little girl who asks for help finding three cats in Final Fantasy VII Remake and Kyrie, it’s hard not to wonder if This extra chapter was really not possible on PS4. After all, almost all scenarios are identical to the base game. In terms of mechanics, there aren’t many innovations either. Perhaps the main difference is the simultaneous attacks between Yuffie and Sonon Kusakabe, a character created exclusively for InterMISSION.
Yuffie and Sonon’s relationship may not be as sophisticated as many players would like, but it works out well enough that the climax of the story is strong. In terms of gameplay, on the other hand, they complement each other very well.
Yuffie’s ninja style makes her work as a long-range and short-range fighter. On the other hand, Sonon is the typical melee character. So, if you implement the strategy correctly, the enemies will not stand a chance. It’s just a warning here: it is not possible to control Sonon. Unlike in the base game, the player is limited to controlling Yuffie and giving commands to Sonnon, without direct control of the character.
By throwing the star, Yuffie is able to make combos from a distance using the normal tap button. These attacks can be either Neutral or Ice and Fire items (if you activate the respective Ninjots). Hassan? Yuffie is perhaps the most diverse of all the characters in the base game. Well, I may have simply won the regeneration factor after playing Final Fantasy VII Remake who knows how many times.
As if the emotions stirred up by Yuffie’s chapter weren’t enough, InterMISSION introduces additional scenes with Cloud, Aerith, Tifa and Barret after Final Fantasy VII Remake ends. In other words, fans’ hearts will beat faster for a long time in the final stage of the new chapter. Seeing the arrival of Cloud and the others in Kalm, as well as the bonds of friendship they had established with each other in a peaceful context, caused a shiver that could not be dismissed from the text.
Clearly InterMISSION won me over. If Square Enix decides to release two more chapters in this format, I’m sure the experience will be worth it. Since that shouldn’t happen, I’m making another plea: releasing Fort Condor as a mini-game for the next few seasons too, it’s way better than I thought it would be.
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