For the new Dead Space game, EA studio ‘Motive’ will now take notes on Capcom’s recent Resident Evil remakes. Like the Resident Evil 2 remake, expect the next Dead Space to use the original game as a solid foundation. But it should also have a modern look. It will likely bring new game mechanics inspired by other episodes of the franchise. That is the case, and so it is said that he follows the advice of “Resident Evil 2”.
Presumably, EA is already working on a Dead Space remake, and after more than eight years of the franchise gathering dust, VentureBeat reports that EA has commissioned its Motive studio to develop a remake of the Resident Evil 2 style for the first game in the series. According to writer Jeff Grubb, fans should expect an experience that uses the original game as a “solid foundation” but features modern visuals and gameplay tweaks introduced in later Dead Space games.
Grubb first hinted at a possible return for the series during an episode of GamesBeat Decides, noting that EA will announce its revival at its upcoming Play event on July 22. Eurogamer and Gematsu later confirmed these claims, stating that they had heard similar information. It’s also important to note that Grubb was the first person to report that EA was working on Mass Effect – Legendary Edition. And while it’s always good to be skeptical, there have been other tempting hints that EA will revive Dead Space.
Earlier this week, someone noticed that the company had updated Dead Space’s official YouTube page after years of inactivity, now to change the channel’s profile picture. With EA Play only three weeks away, we won’t have to wait long to see if the rumors are true.
Electronic Arts will then have Star Wars: Battlefront II co-developer, Motive, working on a new Dead Space game. Eurogamer and Gematsu first reported the game’s existence, and GamesBeat were able to confirm that they’ve also heard about the rumors. While a new Dead Space is just around the corner, Motive is also rebooting the franchise with a whole new version.
And speaking of Capcom, this is probably the main reason for the emergence of a new Dead Space. While EA has let its horror franchise wither, the Resident Evil series is bigger than ever. Capcom has provided an easy plan for EA to follow.
EA may also have dropped the idea of producing single-player adventures after the success of Star Wars Jedi: Fallen Order. The publisher has made statements in the recent past about shifting its focus to “live service” games. This was part of a deliberate decision to reduce investment in single player experiences following the poor results of Mirror’s Edge Catalyst. Developer DICE created Mirror’s Edge Catalyst, and this game has come and gone for EA.
The following year, DICE released Star Wars: Battlefront II, which was an even bigger disaster at launch. Moreover, DICE has managed to turn this game into a success over time. EA will continue to have success in the live services, but now it can also turn to single-player franchises such as Dead Space, Dragon Age and Mass Effect to diversify beyond this business model.